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Welcome to George Brown's Brand New Waterfront Artscape Daniels Campus

Newly renovated in 2019, students will have the opportunity to study and learn in our brand new design building downtown. Located 3 Lower Jarvis St., students will be immersed in a new and invigorating atmosphere near the dock of Waterfront. The building is within a short walk's reach from various shops such as Starbucks for a quick java fix, or the the famous St. Lawrence Market for fresh foods, or the relaxing Sugar Beach for just hanging out, students are with plenty of options to complement their studies.

Skills and Experience Gained

The Interaction Design and Development program at George Brown College teaches valuable skills and provides various experiences to prepare designers to thrive in work environments. These skills include but are not limited to working with Adobe Photoshop and Illustrator, Autodesk Maya, HTML, CSS, and JavaScript, all of which will be infinitely invaluable in your journey as designers. Additionally, this program offers students the ability to collaborate constructively with one another to gain experience in sharing and building on ideas to create meaningful projects.

Career Pathways

This versatile program allows students to enter various design industries. You will be prepared to become but are not limited to web designers and developers, mobile designers and developers, graphic designers, 3D visualization artists, motion designers, information architects, and UI/UX designers and developers.

Overview

Program Name

Interaction Design and Development

Code

G113

School

School of Design

Location

Waterfront Campus

Duration

3 years

Starting Month

September, January

Credential

Ontario College Advanced Diploma

Method of Study

Full-time, part-time

Courses

Semester 1

  • 2D Visualization
  • Information Architecture I
  • Visual Design
  • Technical Drawing I
  • Interactive Systems
  • College English

Semester 2

  • 3D Visualization I
  • Information Architecture II
  • Information Design
  • Technical Drawing II
  • Usability Testing
  • Design Culture

Semester 3

  • Cognitive Ergonomics
  • 3D Visualization II
  • Interface Development I
  • Communicating Design
  • Brand and Marketing Strategies
  • General Education Elective

Semester 4

  • 3D Visualization III
  • Interface Development II
  • Physical Interfaces
  • Design Process and Management
  • Ergonomics in Design
  • General Education Elective

Semester 5

  • Device Development I
  • Portfolio I
  • Interactive Systems Project I
  • Immersive Media I
  • Human Computer Interaction
  • General Education Elective

Semester 6 or Field Placement

  • Device Development II
  • Interactive Systems Project II
  • Immersive Media II
  • Data Visualization
  • Portfolio II
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"I learned not only technical skills necessary to succeed, but soft skills as well in this program that is absolutely vital in launching your career. I feel very prepared to take on whatever it may be thanks to this program." -Aaron Rodgers